๋ณธ๋ฌธ ๋ฐ”๋กœ๊ฐ€๊ธฐ

HCI9

[HCI] The Alleviation of Perceptual Blindness During Driving in Urban Areas Guided by Saccades Recommendation, IEEE Transactions on Intelligent Transportation Systems (2022) (๋…ผ๋ฌธ ๋ฆฌ๋ทฐ) โœจ ABSTRACT ์šด์ „ ์‹œ ์ธ์ง€์  ๋งน์ ์ด ์ฃผ์š” ๊ตํ†ต์‚ฌ๊ณ  ์›์ธ ์ค‘ ํ•˜๋‚˜๋‹ค. ์ด ๋…ผ๋ฌธ์€ computational visual attention models (CVAMs)์ด ์ธ๊ฐ„์˜ attention mechanism๊ณผ ์œ ์‚ฌํ•˜๊ฒŒ ์ฃผ์˜๋ฅผ ์˜ˆ์ธกํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋Š” ๊ฒƒ์„ ๊ธฐ๋ฐ˜์œผ๋กœ, ๋„์‹œ ๋„๋กœ ํ™˜๊ฒฝ์—์„œ ์šด์ „ ์•ˆ์ „์„ ํ–ฅ์ƒ์‹œํ‚ค๊ธฐ ์œ„ํ•œ saccades strategy recommendation์„ ์‹œ์‚ฌํ•œ๋‹ค. ์ด ๋…ผ๋ฌธ์˜ ์ฐจ๋ณ„์ ์€ ๊ธฐ์กด ์—ฐ๊ตฌ๋“ค์ด driving task์—์„œ visual attention์„ ์ด์šฉํ•œ computational model์„ testํ•  ๋•Œ image๋‚˜ video๋ฅผ ์‚ฌ์šฉํ•œ๋ฐ ๋ฐ˜ํ•ด real-world task๋ฅผ ์ˆ˜ํ–‰์‹œ์ผฐ๋‹ค๋Š” ์ ์ด๋‹ค. โœจ METHOD eye movements๋ฅผ ๋‹ค์Œ์˜ ํŠน์ง•๋“ค์— ๋”ฐ๋ผ ๋ถ„๋ฅ˜ํ•˜๊ณ , ์ด๋ฅผ .. 2024. 1. 12.
[Medical][Data] Creation and validation of a chest X-ray dataset with eye-tracking and report dictation for AI development, Sci Data 8, 92 (2021)(๋…ผ๋ฌธ๋ฆฌ๋ทฐ) โœจ ABSTRACTโ—‹  Developing a rich dataset : CXR image, transcribed radiology report text, radiologist's dictation audio and eye gaze coordinates data.โ—‹  Validating dataset by using deep learning experiments .  โœจ BACKGROUNDโ—‹  In the past five decades eye-tracking has been extensively used in radiology for education, perception understadning, and fatigue measurement.๋”๋ณด๊ธฐ1. Waite, S. A. et al. Analysis.. 2024. 1. 11.
[HCI] About Eye-Tracking... ๐Ÿ‘€ Eye movements๋Š” ํฌ๊ฒŒ ๋‘ ๊ฐ€์ง€(fixation, saccade) ํ˜น์€ ์„ธ ๊ฐ€์ง€(+smooth peusuit)๋กœ ๊ตฌ๋ถ„๋œ๋‹ค. Fixations are movements that occur when the eye momentarily stops to record visual data. Although the duration of different fixations varies, the longer the fixation, the more visual data is collected. And it can indicate quite a bit of meaningful information on the user’s attention and understanding. A shorter period of.. 2024. 1. 10.
[Medical] Eye Motion Tracking for Medical Image Interpretation Training (Current Problems in Diagnostic Radiology, 2023) (๋…ผ๋ฌธ๋ฆฌ๋ทฐ) โœจ MAIN IDEAUSAF(United States Air Force)์—์„œ๋Š” ์‹ค์ œ๋กœ ๊ต์œก์„ ์œ„ํ•ด Eye Motion Tracking์„ ์‚ฌ์šฉํ•œ๋‹ค. ์ด๋ฅผ ์˜ํ•™ ๊ต์œก์— ๋„์ž…ํ•˜๊ณ ์ž, Novice reader(jounior residents)๋ฅผ ๊ต์œกํ•˜๊ธฐ ์œ„ํ•ด ์‹ค์‹œ๊ฐ„ Eye Motion Tracking์„ ์‚ฌ์šฉํ•˜๊ณ  ๊ทธ ํšจ๊ณผ๋ฅผ ๊ฒ€์ฆํ•˜๋Š” ์—ฐ๊ตฌ๋ฅผ ์ง„ํ–‰ํ–ˆ๋‹ค. ๋‹ค์‹œ๋งํ•ด ์ด paper๋Š” novice reader์˜ Eye Motion Tracking์„ expert๊ฐ€ ์‹ค์‹œ๊ฐ„ ํ”ผ๋“œ๋ฐฑํ•˜๋Š” ๊ต์œก ์‹œ์Šคํ…œ์„ ๊ตฌ์ถ•ํ•˜๊ณ  ๊ทธ ํšจ๊ณผ๋ฅผ ํ‰๊ฐ€ํ•œ ์—ฐ๊ตฌ๋ฅผ ์ •๋ฆฌํ•œ ๊ฒƒ์ด๋‹ค.  โœจ METHODS์‹ค์‹œ๊ฐ„ Eye Motion Tracking ์ „๋ฌธ๊ฐ€์˜ ๊ตฌ๋‘ ์ง€์‹œ๋ฅผ ํ†ตํ•ฉํ•˜์—ฌ ์ดˆ๋ณด์ž๋ฅผ ๊ต์œกํ•œ๋‹ค. ์‹คํ—˜์—๋Š” Dell Precision 7535 ์ปดํ“จํ„ฐ์™€ Gazepoint .. 2024. 1. 2.
[HCI] Bounded Rationality ์ œํ•œ๋œ ํ•ฉ๋ฆฌ์„ฑ, ํœด๋ฆฌ์Šคํ‹ฑ ์ธ๊ฐ„์€ ๊ณผ์—ฐ ํ•ฉ๋ฆฌ์ ์ผ๊นŒ? ์ธ๊ฐ„๊ณผ ์ปดํ“จํ„ฐ ์ธํ„ฐํŽ˜์ด์Šค ์ˆ˜์—…์—์„œ ๊ต์ˆ˜๋‹˜์ด ๋˜์ง€์‹  ์งˆ๋ฌธ์ด๋‹ค. ์ธ๊ฐ„์ฒ˜๋Ÿผ ํ–‰๋™ํ•˜๊ณ  ์ธ๊ฐ„์ฒ˜๋Ÿผ ๋Œ€๋‹ตํ•˜๋Š” ๊ธฐ๊ณ„๋ฅผ ๋งŒ๋“œ๋ ค๋Š” ์ˆ˜๋งŽ์€ ๋…ธ๋ ฅ์ด ์žˆ์–ด์™”๊ณ , ํ˜„์žฌ๋„ ์ง„ํ–‰ ์ค‘์ด๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ๊ทธ๋“ค์ด ์ซ“๋Š” ์ธ๊ฐ„์€ ๊ณผ์—ฐ ํ•ฉ๋ฆฌ์ ์ผ๊นŒ? ์ด์— ๋Œ€๋‹ต์ด ๋˜๋Š” ์ด๋ก ์ด ์žˆ๋Š”๋ฐ, ๋ฐ”๋กœ '์ œํ•œ๋œ ํ•ฉ๋ฆฌ์„ฑ' ์ด๋ก ์ด๋‹ค. ์ œํ•œ๋œ ํ•ฉ๋ฆฌ์„ฑ์€ ๊ฐœ์ธ์ด ๊ฒฐ์ •์„ ๋‚ด๋ฆด ๋•Œ ํ•ฉ๋ฆฌ์„ฑ ์ด ์ œํ•œ๋œ๋‹ค๋Š” ์ƒ๊ฐ์ด๋‹ค. ์ฆ‰, ์ธ๊ฐ„์˜ ์„ ํ˜ธ๋„๋Š” ํŠน์ • ๊ธฐ์ค€ ์ˆ˜์ค€์— ๋Œ€ํ•œ ๊ฒฐ๊ณผ์˜ ๋ณ€ํ™”์— ์˜ํ•ด ๊ฒฐ์ •๋œ๋‹ค๋Š” ๊ฒƒ์ด๋‹ค. ์ด ์ด๋ก ์€ Herbert A. Simon์— ์˜ํ•ด ๋งŒ๋“ค์–ด์กŒ์œผ๋ฉฐ, ๋‹ค์–‘ํ•œ ๋ถ„์•ผ์—์„œ ์‚ฌ์šฉ๋˜๋Š” ์˜์‚ฌ ๊ฒฐ์ •์˜ ์ˆ˜ํ•™์  ๋ฐ ์‹ ๊ณ ์ „์ฃผ์˜์  ๊ฒฝ์ œ ๋ชจ๋ธ๋ง์„ ์œ„ํ•œ ๋Œ€์•ˆ์  ๊ธฐ๋ฐ˜์œผ๋กœ ์ œ์•ˆ๋˜์—ˆ๋‹ค. Simon์€ ๊ฒฝ์ œ ์ฃผ์ฒด๊ฐ€ ์—„๊ฒฉํ•˜๊ณ  ์—„๊ฒฉํ•œ ์ตœ์ ํ™” ๊ทœ์น™๋ณด๋‹ค ๊ฒฐ์ •์„ ๋‚ด๋ฆฌ๊ธฐ ์œ„ํ•ด ํœด๋ฆฌ์Šคํ‹ฑ ์„.. 2023. 9. 8.
[HCI] CHI ํ•™ํšŒ | HCI | LBW(Late-Breaking Work) CHI('์นด์ด')์˜ ํ’€๋„ค์ž„์€ ACM Conference on Human Factors in Copyting Systems๋กœ,์ธ๊ฐ„-์ปดํ“จํ„ฐ ์ƒํ˜ธ์ž‘์šฉ(HCI, Human-Computer Interaction) ๋ถ„์•ผ์—์„œ ๊ฐ€์žฅ ๊ถŒ์œ„ ์žˆ๋Š” ํ•™ํšŒ์ด์ž์ปดํ“จํ„ฐ ๊ณตํ•™ ๋ถ„์•ผ ํƒ‘ ์ปดํผ๋Ÿฐ์Šค๋‹ค.์—ฌ๊ธฐ์„œ ACM(Association for Computing Machinery)์€ ์ปดํ“จํ„ฐ ๊ณผํ•™ ๋ถ„์•ผ ํ•™ํšŒ ์—ฐํ•ฉ์ฒด๋‹ค.CHI ํ•™ํšŒ๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์€ ์—ฐ๊ตฌ ๋ถ„์•ผ๋ฅผ ๋‹ค๋ฃจ๊ณ  ์žˆ๋‹ค.์‚ฌ์šฉ์ž ๊ฒฝํ—˜ ๋ฐ ์‚ฌ์šฉ์„ฑ (User Experience and Usability)ํŠนํ™”๋œ ์ ์šฉ๋ถ„์•ผ (Specific Applications Areas)ํ•™์Šต, ๊ต์œก ๋ฐ ๊ฐ€์กฑ (Learning, Education, and Families)๊ฐœ์ธ์„ ๋„˜์–ด์„  ์ธํ„ฐ๋ž™์…˜ (Interaction .. 2023. 8. 30.
[HCI/Game] Cross hairs colors ์กฐ์ค€์„  ์ƒ‰์ƒ์„ ์ถ”์ฒœํ•ด์ฃผ๋Š” ์ฝ”๋“œ๋ฅผ ๋ฐœ๊ฒฌํ–ˆ๋‹ค. https://github.com/useewhynot/Valorant_Optimal_Crosshair GitHub - useewhynot/Valorant_Optimal_Crosshair Contribute to useewhynot/Valorant_Optimal_Crosshair development by creating an account on GitHub. github.com ์กฐ์ค€์„  ์ƒ‰์ƒ์€ ์•„๋งˆ๋„ ๋งต ์ƒ‰์ƒ๊ณผ ๋Œ€๋น„๋˜๊ณ  target ์ƒ‰์ƒ๊ณผ๋„ ๋Œ€๋น„๋ ์ˆ˜๋ก searching์— ๋„์›€์ด ๋  ๊ฒƒ์ด๋‹ค. ์ด ์ฝ”๋“œ๋Š” ๋งต๋งˆ๋‹ค average color๋ฅผ ์ธก์ •ํ•˜๊ณ  ์ด์— ๋Œ€๋น„๋˜๋Š” ์ƒ‰์œผ๋กœ ์กฐ์ค€์„  ์ƒ‰์ƒ์„ ์ถ”์ฒœํ•ด์ฃผ๋Š” ์ฝ”๋“œ๋‹ค. play ์˜์ƒ์—์„œ image๋ฅผ ์ถ”์ถœํ•ด ๋งต์˜ average color.. 2023. 8. 29.
[HCI/Graphics] Why would gamers use Low Graphics? / Visual Clutter in First-person shooter ์—ฌ๋ฆ„๋ฐฉํ•™ ๋™์•ˆ ๊ต์ˆ˜๋‹˜๊ณผ ํ•จ๊ป˜ ์—ฐ๊ตฌํ•˜์—ฌ SIGGRAPH’2023 ํ”„๋ก ํ‹ฐ์–ด์Šค ์›Œํฌ์ƒต์— ๋ฐœํ‘œํ•œ ๋‚ด์šฉ์ž…๋‹ˆ๋‹ค. ์ธํ„ฐ๋„ท์— ๊ฒŒ์ž„ ๊ทธ๋ž˜ํ”ฝ ์„ธํŒ…์„ ์กฐ๊ธˆ๋งŒ ์ฐพ์•„๋ณด์•„๋„ ์ˆ˜๋งŽ์€ ์œ ์ €๋“ค์ด Low quality setting์œผ๋กœ ํ”Œ๋ ˆ์ดํ•˜๊ณ ์ž ํ•œ๋‹ค๋Š” ๊ฒƒ์„ ์•Œ ์ˆ˜ ์žˆ๋‹ค. ๊ทธ ์ด์œ ๋Š” ๋ฌด์—‡์ผ๊นŒ? 1. Trade-off with frame rates ์ปดํ“จํ„ฐ ์‚ฌ์–‘๋งˆ๋‹ค ๋‹ค๋ฅด๊ฒ ์ง€๋งŒ, ์ผ๋ฐ˜์ ์œผ๋กœ ๊ทธ๋ž˜ํ”ฝ์„ high quality๋กœ ์„ค์ •ํ•˜๋ฉด ์ดˆ๋‹น ๋ณผ ์ˆ˜ ์žˆ๋Š” frame์ด ์ ์–ด์ง„๋‹ค. ๋‹ค์‹œ ๋งํ•ด fps(frame per second)๊ฐ€ ๋–จ์–ด์งˆ ์ˆ˜ ์žˆ๋‹ค. ์ƒ๋Œ€๋ฐฉ๋ณด๋‹ค ๋Šฆ๊ฒŒ ์ƒ๋Œ€๋ฐฉ์„ ๋ฐœ๊ฒฌํ•œ๋‹ค๋Š” ๊ฒƒ์€ ๊ณง ํŒจ๋ฐฐ๋กœ ์ง๊ฒฐ๋  ์ˆ˜ ์žˆ๋Š” ๋ฌธ์ œ์ด๋‹ค. 2. Stretched targets ์ผ๋ถ€๋Ÿฌ ํ™”๋ฉด์„ ์ฐŒ๊ทธ๋ŸฌํŠธ๋ ค์„œ ์ (target)์ด ์ปค์ ธ ๋ณด์ด๊ฒŒ ํ•  ์ˆ˜ ์žˆ๋‹ค. ์ด๊ฒƒ์ด ์‹ค์ œ.. 2023. 8. 25.